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marc0_
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01 / HOME

Hey, I’m
Marco.

I’m a game developer with over a decade in the industry. I specialize in online systems, from integrating online features into games to building server infrastructure. Rendering techniques and game engine design are the things I keep coming back to.

02 / LAB

Experiments

Screenshot of Form & Field

THREE.JS / 3D / ASSETS / GRAPHICS

Form & Field

Explore 100 themed kits and 6,400 CC0 low-poly Three.js assets. Preview scenes, inspect source, and download assets or complete kits. Free for commercial use, with no attribution required.

Open experiment ↗︎
Screenshot of Little Cay

THREE.JS / GAME / BLENDER / ISLAND

Little Cay

Wander a cozy summer island, explore furnished cottages, sit by the sea, and enjoy a gentle island soundscape. WASD to walk, E to interact, F to cycle nearby objects.

Open experiment ↗︎
Screenshot of Bellwether Hollow

GAME / THREE.JS / BLENDER / RETRO / MYSTERY

Bellwether Hollow

Explore five haunted outdoor areas and five compact, furnished interiors by lantern light. Investigate letters and records, recover four keepsakes, and uncover the missing names. E enters doors; J opens the journal; F2 adjusts the retro filter and camera.

Open experiment ↗︎
03 / PROJECTS

Projects

The marc0 website: four worlds around a black hole.

PERSONAL WEBSITE / THREE.JS / 2026

This site

A typed zero becomes a black hole, then a galaxy with four worlds to explore. Built with React and Three.js.

You’re here right now.

More projects coming soon.

04 / ABOUT

Marco,
with a zero.

Lately, I’ve been experimenting with AI in the free time I’ve got. It gives me a way to try ideas I might otherwise leave in my head.

Links

𝕏 @marc0_dev ↗︎
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